Diablo 4: Inflation is more than "gallop" on this object as you pass the levels. Buy it as soon as possible! – jeuxvideo.com
Diablo 4 Game News: Inflation “gallops” on this item more than just progressing through the levels. Buy it as soon as possible!
Published on 06/24/2023 at 12:10 p.m
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Since the release of Diablo IV, the game’s progression system has been a topic of discussion in the community. The scaling system poses a problem for some, but it is all the more curious that it is also applied to the soft economy, as highlighted by some players on the web with this object that can fetch an exorbitant price. .
A controversial progression system
Since June 6th (and four days before for Early Access), players around the world have been indulging in the release of Demon Slaying Diablo IV. The reissue of one of the most famous licenses in the history of video games is already here a colossal success for Blizzarddespite divided opinions within the fan community.
One of the main criticisms regular players have of the license is the new progression system introduced in this work, and in particular the enemy scaling system. Your opponents’ strength not only increases with your difficulty, but their level also scales with yours. In fact, many players now regret losing certain license-specific gameplay experiences, such as the feeling of their character’s growing power.
But what’s even weirder is that this scaling system doesn’t stop there and is applicable to vendor items as well. The higher you go, the more the price of certain items increases and can reach staggering amounts.
All Hell Breaks Loose (on your wallet)
In Diablo, as in almost all games of the same genre, it is possible to get better rewards as you progress and depending on the difficulty. A logical component that pushes the player to take the most risks in order to get the rarest loot, while constantly renewing interest in the software during the “leveling” phase. The further you go, the rarer the items you find and, above all, the more gold you collect.
The problem is that this concept is quickly losing interest in Diablo IV as the price of items is also increasing, regardless of their rarity. Several players have pointed this out Redditindicating that the base saddle sold in the stable is available for almost 6 million gold at a certain level.
So yes, gold is easier to get at high experience levels, but 6 million gold is still a heck of a lot in Diablo IV. And it’s money wasted knowing that you just have to create a new character and get the saddle for… just 6,000 gold coins. There’s no real explanation for Blizzard’s choice. Many players poke fun at this, claiming that inflation affects everyone, even Sanctuary residents. I guess an invasion of hellish creatures wasn’t hopeless enough.
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