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Oppo Reno 2 series launches with claimed 5x hybrid zoom

Oppo Reno 2 series launches with claimed 5x hybrid zoom

Just four months after the launch of the original series, Oppo has announced a brand new range of Reno smartphones with a special camera trick.

There are three new models in the new series: Oppo Reno 2, Oppo Reno 2Z and Oppo Reno 2F. All models in the range have a 6.5-inch AMOLED screen, a 4000mAh battery (with 20W fast charging) and 8GB of RAM with at least 128GB of storage. As for the software, they all have the ColorOS skin on Android 9 OS.

Related: The best smartphones

The Reno 2 is the most premium device in this new lineup, boasting a Snapdragon 730G processor and a 48MP main camera sensor.

While all phones in the range feature a pop-up camera, this is the only one of the second generation that retains the signature wedge-shaped slide-on camera module of the previous generation of handsets. Launched in India, it costs £37,000 (~£420).

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When we reviewed the Oppo Reno 10x Zoom, we described it as a “well-rounded and exciting new flagship that…has the potential to take on some serious cameraphone competitors as well”. It received an excellent 4.5 stars out of 5.

This was in no small part due to its fantastic triple camera, which boasts impressive consistency and versatility – there’s no doubt that the snapper is the main feature of this device, even given the impressive battery life and great performance.

Let’s hope that the next generation of Reno devices can repeat these successes.

The second half of 2019 is shaping up to be a very busy time in the world of smartphones. Of course, there’s Apple’s annual launch event, which is expected to unveil the iPhone 11 in early to mid-September, and the Google Pixel 4 and Huawei Mate 30 launches are soon to follow.

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If Oppo has replicated its winning formula of value and performance, the Reno 2 range could be a worthy alternative to these (and likely expensive) premium phones.

Related: Oppo Reno Z review

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Xiaomi owned Redmi has unveiled its first smart TV – and

Xiaomi-owned Redmi has unveiled its first smart TV – and it’s a 4K giant

Redmi’s first smart TV is huge, with 4K quality resolution and parent brand Xiaomi’s XiaoAI voice assistant, so you can easily search for shows.

The 70-inch TV – aptly dubbed the “Redmi TV 70” – was unveiled by Redmi CEO Lu Weibing at an event in Beijing earlier this week.

The TV packs 2GB of RAM and 16GB of storage and boasts 14 picture-enhancing technologies thanks to the 6th generation Amlogic octa-core processor. Redmi claims that its first TV will come with an upgraded audio system, as well as an eye-catching 4K quality resolution. The display isn’t HDR-capable, according to reports from Engadget, but the TV can decode HDR at the chipset level and has all the usual smart TV perks.

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As for connecting the TV to your laptop or smartphone, the Redmi TV 70″ is compatible with 2.4G/5G dual-band WiFi, which promises users “excellent signal connectivity”. You can use a USB cable to connect your device directly to the TV or, if you have a Mi laptop or smartphone, use a wireless screencast to project your display onto the big screen and stream from there.

Running on the PatchWall AI-enabled TV system, just like Xiaomi’s other smart TVs, the Redmi TV features the Xiaomi smart assistant XiaoAI to keep you company while you browse through your favorite movies and shows. The voice-activated remote is Bluetooth-powered and features a button to wake up XiaoAI, so you can seamlessly browse for programs and control the other smart devices that populate your home without getting on your feet.

Read our Xiaomi Redmi Note 7 review

The Redmi TV 70″ is available for pre-order in China this week, priced at RMB 3,799. It’s not clear yet if the smart TV will make it overseas, but open sales in China are scheduled to start at 10 am on September 10.

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The Week in Geek Apple sets a date Resident Evil

The Week in Geek: Apple sets a date, Resident Evil to return and Valve set to fight back against the EU

This week’s Week in Geek is all about looking ahead. We look forward to a new iPhone launch or gameplay footage from the latest Resident Evil.

It is also to talk about the future. This will be my final Week in Geek column as I leave the store to find out what’s next. We don’t talk much about departures at , and my colleague and certified Nicest Man in Tech, Alex Walker-Todd, also left to break new ground this week, but I wanted to take a quick look at the column dedicated to one of my favorite parts of the job, to mention the incredibly talented team of writers and editors I’m leaving behind.

Stay healthy, do a good job and keep in touch.

iSpy

Three things in life are certain: death, taxes, and the countdown to a new iPhone each year. This year is no different, and we now know when we’ll be peeking at the iPhone 11.

The splash tells consumers “only through innovation,” along with a rainbow-colored, older-style Apple logo. It has plenty of firsts: iOS 13 will run on iPhone 11 devices right away, bringing a host of new Apple services for those willing to splurge the cash. Consider the rumored triple camera setup on the back, another first for the Fruit phone.

What else? The biggest battery yet, the all-new A13 chipset, will power everything and, not for the first time, Apple probably won’t be releasing 5G with any of this year’s phones.

This year, Apple is taking a bigger risk than usual.

Smartphone sales, particularly for flagships like Apple’s iPhone, have slumped, and trade-offs between America’s Sentient Wotsit-in-Chief and the Chinese government could see Apple’s flagship priced up or even pulled from sales in the region altogether . It’s hard to say what impact this will have because it’s ongoing and it’s an unpredictable time for the industry since China is such a big part of the mobile phone industry.

To cover up the potential for weak sales on the device, Apple is hoping services like Apple TV Plus, Apple Arcade, and even the Apple Card can cheer things up a bit.

So there’s a reason to watch the September 10 live event for many reasons, as it could end up being a successful reinvention for Apple or another herald that even the coolest brands in tech can go through a rough patch .

residential

Capcom is bringing a new Resident Evil game to the masses and will be showing it off in September.

That’s great news, especially as it’s rumored to be a multiplayer-focused title that shares DNA with predating Resident Evil Outbreak, the multiplayer survival ’em-up that launched on PS2 in 2003 and suffered from that console shortage a large online player base.

The title, currently nicknamed Project Resistance, will be shown during Tokyo Games Week and will be broadcast live on September 9th at 3pm on Blighty.

A multiplayer iteration of Resident Evil could be great if it includes some of the tense moments that caused drama in Outbreak: While later Resident Evil titles featured fairly generic looting-and-shooting co-op play, Outbreak often had characters that their own survival adventures played and interacted with each other in odd ways as they stalked around, locking doors to give players time to escape, or sharing healing items.

The game created drama by forcing the players together. For every hard-working helper, there was a survivor who would betray you for their own reasons, or even for the basest reason of all, theirs

Expect this one to be huge on Twitch when similar horror multiplayer efforts like Dead By Daylight come around.

Get steamy

Back in April, the EU claimed it intended to target publishers for blocking download codes originating from non-native regions across Europe and named six publishers it would try to resolve issues with.

Bandai Namco, Capcom, Focus Home, Koch Media and Zenimax intend to settle, according to Reuters. Meanwhile, Steam owners Valve have announced plans to fight the charges head-on, and have requested a closed hearing to bring their case before the European Commission and national bodies.

That’s huge. Valve has yet to comment publicly outside of the Reuters report, but said in April that regional blocking in Europe was disabled back in 2015 and that only 3% of all games were affected by regional blocking.

It’s a complicated scenario. I remember using a VPN at university to set my region to Mexico so I could buy Titanfall for a few pounds instead of being £40 on EA’s Origin store. That was a bad move, and I’ve felt awful a few times since because, if you’ll excuse the language, I took the p**s.

Economic inequality around the world is often at the root of regional pricing, and it seems fair that companies should be able to take steps to prevent the wealthier regions of the world from benefiting. Finally, the alternative would be for the company to raise prices to something comparable to £40 everywhere, which will hit those hardest.

“In a true Digital Single Market, European consumers should have the right to buy and play the video games of their choice, regardless of where they live in the EU,” said EU Competition Policy Commissioner Margrethe Vestager in April this year.

“Consumers should not be prevented from browsing between Member States to find the best deal available.”

But when you consider that the average salary in the UK is £28,677 and in Poland at the much less affordable £8,500, a game that costs £40 anywhere is a completely different value proposition for a player from Poland than it is for someone from UK . Hence regional pricing – which is good.

Not that that matters. As we look to the future, it’s likely that our own silly political bobbleheads will see us out of the EU on October 31 – deal or no deal – so it’s unlikely to set a precedent like UK players in the new future interact with codes through the EU.

The Week in Geek: Apple sets a date, Resident Evil to return and Valve set to fight back against the EU Read More »

Google reveals iPhone cyber hack that was enabled by 12

Google reveals iPhone cyber hack that was enabled by 12 security flaws

A Google security researcher has detailed how the company discovered a hacking attack on iPhones to obtain personal information.

The hack was made possible by 12 vulnerabilities, most of which were bugs in Apple’s Safari web browser, and the attack was carried out through websites implanting surveillance software to collect personal data and sending the information to an external exploit server every 60 seconds to transfer.

Related: Best VPNs for Security and Privacy

The vulnerabilities were uncovered by Google’s Project Zero cybersecurity task force, and Apple fixed the vulnerabilities with a security update rolled out in February (iOS 12.4.1).

News of the vulnerability was released by a Google employee and made headlines just weeks before Apple’s next mobile operating system, iOS 13, is due to launch.

The new software is said to include a new security feature called Sign in with Apple, which will hopefully reduce instances of personal information theft.

This feature lets you sign up with an account on third-party services, but most importantly, you can control whether you share details like age and gender, and even your email address can be hidden by providing a randomly generated account name that Messages are forwarded to your real inbox.

It’s an interesting proposal to address the very real issue of personal data security, and we hope it’s an effective solution.

Along with this feature are several other changes to the software, including dark mode for a grey-black interface that’s less straining on your eyes, and big performance improvements across the board that reduce download size by 50% and the size of app updates could also reduce by 60%.

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Along with the new software, Apple is expected to release its next-generation phone, the iPhone 11, soon. This will be the first iPhone to run iOS 13 out of the box, but beyond that it’s said to have new hardware features such as a triple camera for more photographic versatility and a new A13 chipset for even more performance.

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Apple teases iPhone Dark Mode in note to developers

Apple teases iPhone Dark Mode in note to developers

Apple has posted a notice on its website alerting developers to the changes Dark Mode will bring to iOS 13 and iPadOS.

The release states that Dark Mode “introduces a dramatic new look for iPhone and iPad that seamlessly integrates with the entire system and can be easily activated via Control Center or Siri”.

Related: Best Smartphone

This change, which when applied will cause all compatible apps to run with a grey/black interface, may take developers some time to figure out, so Apple is now offering certain apps the ability to “opt-out” of the change “.

We’re hoping this affects as few apps as possible, as dark mode is clearly a popular choice among consumers, as evidenced by the enthusiastic reception from fans at WWDC 2019 earlier this year.

Dark mode is far from the only change coming to Apple’s redesigned operating systems this year. iOS 13 will focus on performance improvements, and the new packaging system means Face ID unlocking will be 30% faster than before, download file sizes will be up to 50% smaller, app updates will be up to 60% smaller and the apps itself opens twice as fast.

Sign in with Apple is a welcome new security feature that allows users to have more control over their personal information.

For the first time, iPads also get their own operating system, appropriately named iPadOS. Multitasking is one of the major new changes for this operating system, so it’s now much easier to switch between apps, separate apps into multiple windows, and bring up a pop-up keyboard. You can also pack more apps into the home screen, with the widgets taking up less space.

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Apple has more than just new software on the way; The iPhone 11 is also expected to be presented on September 10th. It’s rumored to have a triple camera setup and an all-new A13 chip, although this generation is expected to skip 5G connectivity.

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1648340694 The Canton Smart Soundbar 10 brings Atmos to your living

The Canton Smart Soundbar 10 brings Atmos to your living room

Canton has continued its Smart Soundbar 9 with the Smart Soundbar 10, another sleek device with Dolby Atmos and Chromecast connectivity.

The Smart Soundbar 10 sits atop the Smart Soundbar 9 in Canton’s Smart Soundbar range. They are similar in some respects and have comparable dimensions, with the soundbar being 10.7cm high and 10cm deep, but a longer length at 99cm.

Related: The Canton Smart Soundbar 9 has Chromecast and Multiroom capabilities

Constructed from reinforced MDF, the top is covered with heat-treated glass and features an embedded touch-sensitive control panel with an integrated metal grille on the front.

The Soundbar 10 also carries the same number of driver units as the Soundbar 9, but in a different configuration.

Powered by 300 watts of amplification, there are four bass drivers firing upwards, two of which are converted to full-range units when Dolby Atmos is at play. Two front-facing midrange drivers are also joined by two fabric dome tweeters.

An image of a scene from a game called Kingdom Hearts: Melody of MemoryWallpaper from New Pokemon Snap

The Smart Soundbar 10 comes with Google Chromecast and Spotify Connect built-in, providing access to Spotify, Tidal, Deezer and TuneIn. Hi-Res Audio is supported – up to 24-bit/96kHz over Wi-Fi and 24-bit/192kHz over HDMI.

Connectivity extends to Wi-Fi (2.4GHz and 5GHz), Bluetooth (aptX) with four HDMI ports – three in and one out – all supporting HDCP2.2. The only HDMI output supports ARC connection to a TV.

Related: Best Soundbar 2019

The connections are rounded off with an optical, a coaxial and an analogue stereo cinch input. There’s also a dedicated subwoofer output, but you can wirelessly connect a subwoofer or satellite speakers to the Soundbar 10 by adding the Smart Sub 8 or Smart Soundbox 3 speakers.

In addition to Atmos, Dolby Digital, DTS Digital Surround and DTS-HD soundtracks are supported, or the listener can opt for two-channel stereo. The inclusion of lipsync technology aims to ensure speech is synchronized with on-screen action. The soundbar’s bass, mid and treble controls can be tweaked, or if you want to opt for your own soundbar presets, there are three to choose from.

The Smart Soundbar 10 will go on sale in September for £899 and is available in black or silver.

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Galaxy Fold release date leaked – and you wont have

Galaxy Fold release date leaked – and you won’t have long to wait

Sources in South Korea have claimed that Samsung’s flexible phone may finally be ready for launch (again) – so when can we finally get our hands on it?

South Korea’s Yonhap News Agency has reported that networks are in talks to release the Samsung Galaxy Fold September 6th. We were expecting a release date later in the month, so it’s encouraging to see that the Fold could arrive a little sooner than expected.

Related: Best Smartphone

But the key question is: Has Samsung learned its lesson and fixed the vulnerabilities that plagued the original ill-fated handset?

When the Samsung Galaxy Fold was first launched in February 2019, it was naturally received with great enthusiasm as it was the first foldable smartphone from a mainstream manufacturer.

That excitement quickly turned to deep disappointment when the devices broke down within days at the hands of technical reviewers due to physical problems with the display.

The launch date originally set for April was pushed back indefinitely as Samsung’s engineers worked to fix the issues. It now seems that the Galaxy Fold will be relaunched after the release of the Samsung Galaxy Note 10 Plus in September.

We’re excited to get our hands on the new and (hopefully) improved model, although in our hands-on review earlier this year we weren’t blown away by the design, which has a tiny screen on the outside and a visible crease on the huge inner Screen.

This device’s obvious rival is the upcoming Huawei Mate X, which could also be released in the coming weeks.

This device features a different design in which the touch screen is encased on the outside. We found this design to be much more appealing on first impression as it cleverly combines the smartphone and tablet experience.

Related: Best Android Phones

Another foldable device has reportedly been in the works for a while, but there’s no word on the release date just yet. The heavily rumored 2019 Motorola Razr takes the classic clamshell design and combines it with a touchscreen. We can’t wait to see how all these devices fare when we put them to the test in the near future.

Galaxy Fold release date leaked – and you won’t have long to wait Read More »

Blair Witch Review

Blair Witch Review |

While Blair Witch is rough around the edges, it’s a survival-horror treat that will no doubt delight fans of the long-running franchise. It stays true to what makes the myth so alluring while propelling it in some unpredictable new directions. Certain mechanics feel clumsy and don’t always hit the mark, while the console controls combined with inconsistent performance feel quite unwieldy. But with Bullet by my side, I wasn’t alone in the Black Hills Forest, and it’s a journey I’ll happily take again.

advantages

  • Staying true to and building on the Blair Witch universe
  • Exploring the forest alone is unpredictable and scary
  • Bullet is adorable and adds some mechanical complexity
  • The feeling of isolation is brilliantly implemented

disadvantage

  • The original film is discreetly left behind
  • Not all mechanics work as well as you would hope
  • Iffy performance on consoles

key specifications

  • Evaluation Price: £24.99
  • Developer: Bloober Team
  • Genre: survival horror
  • Release date: August 30, 2019
  • Platforms: Xbox One, PC

I’ve always been fascinated by The Blair Witch Project. As a young girl I watched it with my siblings, the low-budget found footage phenomenon drew me so much that I didn’t sleep for several nights.

A relatively unremarkable horror film became a superstar thanks to one of the world’s first viral marketing campaigns, which convinced audiences that the film was real and portrayed three people as realistic as they are. With this card in hand, The Blair Witch Project defined a generation of horror fans.

This grew into a franchise that led to two sequels, several books, and video games that helped expand the mythos of Burkettsville, Maryland. But many of these failed to capture the subtlety of the original film, prone to lazy jumpscares and exaggerated theories rather than terrifying the viewer with what they couldn’t see.

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Blair Witch review

Archaic technology like old-school phones and walkie-talkies help make the world feel authentic and extra spooky

So comes Blair Witch, a survival horror experience from the minds behind Layers of Fear and Observer. The development bloober team has a consistent record when it comes to immersive first-person experiences, so lending their craft to this franchise could be a dream come true.

For the most part, it delivers by expanding the universe in cleverly unexpected ways, even as it sacrifices the delicate touch its ancestor valued so highly. It contains a narrative that begins with a melodic sense of panache, drawing me into a mystery surrounding the witch before descending into psychological horror that doesn’t always work but is frightening nonetheless.

Set in 1996, Blair Witch inhabits a world where Heather, Mike and Josh are long lost to the Black Hills Forest and nothing has been recovered except for tapes chronicling their deaths. The local population is afraid of the forest, either out of genuine fear or exaggerated paranoia. It’s a place you don’t enter, although our protagonist Ellis has no choice when a little boy disappears.

A former cop, Ellis and his controversial past, after a few hours, approach the narrative setting of Blair Witch – blessing or curse depending on one’s connection to the universe. I would have loved to have explored the forest and found historical details that explain why this anachronistic legend was born. The franchise has proven it has staying power of epic proportions, attracting hardcore fans desperate to brood over all the small details. I was willing to do something like that, but it didn’t work.

Related: Man of Medan review

Blair Witch review

Even in the rare instances of light, Blair Witch never makes you feel safe

However, the story of Ellis remains compelling. His past as a soldier in the Gulf War left some serious mental scars, a condition that fits well with how The Witch of Blair plays with her victims, trapping them in a world that is inevitable and never changing. This results in some brilliantly inventive visual showpieces, turning a damp, dark wood into a shower of artillery blasts and machine gun fire. While it works, it’s also a far cry from the subdued elements I come to this series for.

However, that element of terror is still there. Exploring the forest with little more than a flashlight, archaic means of communication, and your trusty canine companion, Bullet, makes for some harrowingly tense moments.

Survival horror titles rarely leave you in complete darkness, but Blair Witch often does so and is not afraid to leave the player in a world of utter helplessness. I’m a fearful cat, so I kept sprinting, praying nothing lingered between the trees that flanked me in every direction.

Blair Witch’s use of atmospheric sound cues and foreboding ambient music is among the best I’ve seen in the genre this generation, and instills a level of palpable fear that had me cowering behind the controller. Often there was nothing to fear, the sound design working its magic as I jumped onto shadows and objects suspiciously peering into the periphery. When the monsters, ghosts or whatever they are called appear, the mechanical inconsistencies also come to light.

Bloober Team is definitely ambitious and has created a semi-convincing combat method for Blair Witch. You’ll encounter all kinds of beasts throughout the campaign, but ethereal monsters are by far the most common. These linger in the dark, and you’ll need both a flashlight and a bullet to hold them back. Bullet will bark in their general direction, and you can damage them by aiming your flashlight directly at them. Do this a few times and you’ll be safe, alone in the woods again.

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Blair Witch review

In fact, if I ever see one hanging from a tree, I’m leaving the country

Bullet is a good boy and can be instructed to stay, follow you, or lead the way in search of objectives or hidden items. You can also rub his stomach at any time, which of course is very important. It’s an intriguing mechanic, although selecting options from the cumbersome radial menu is frustrating – especially amid a series of panic-inducing panic attacks. Bullet can also invade the environment at times, ruining the illusion that this is a living, breathing world of terror.

Ellis also possesses a video camera that allows him to manipulate reality, drawing on the reality-altering elements that the new age of Blair Witch draws so heavily on. Tapes can be found throughout the Black Hills Forest, providing context to the events of the game while presenting themselves as intricate puzzles. For example, an early tape showed two characters walking toward a tunnel, one of them trailing a baseball. When you hold the viewfinder to the real scene, the ball magically appears.

These situations are pleasant and sometimes really head-scratching. On one occasion I was perpetually at a loss trying to move a fallen tree blocking my path. Turns out I used the wrong tape and the solution was obvious, but I still had fun playing with the environment to make it feel alive. The camera comes into its own in later encounters as well, reflecting the 2016 film brilliantly. As divisive as this film has become, it got some things right.

verdict

While Blair Witch is rough around the edges, it’s a survival-horror treat that will no doubt delight fans of the long-running franchise. It stays true to what makes the myth so alluring while propelling it in some unpredictable new directions.

Certain mechanics feel clumsy and don’t always hit the mark, while the console controls combined with inconsistent performance feel quite unwieldy. But with Bullet by my side, I wasn’t alone in the Black Hills Forest, and it’s a journey I’ll happily take again.

Blair Witch Review | Read More »