Destiny 2 The Witch Queen Review if Bungie is true

Destiny 2: The Witch Queen Review if Bungie is true

After the last DLC Beyond Light, which was released at the end of 2020, Bungie presents “The Witch Queen”. This time the developers have decided to focus on the story, which is already very rich. Will Savathun’s return permanently plunge the Wardens into darkness? The answer right away.

After the release of the Beyond Light expansion, which didn’t necessarily go over well with players, Bungie had to do everything it could to catch up with The Witch Queen and offer rich content. And the first moments spent in the company of this expansion bode well for the future. sister d’Oryx lets us discover his world of incredible beauty. The atmosphere of this content is excellent and allows us to discover Mars with a new eye. Bungie really worked to advance the story, with a very present threat where the latest DLC “Beyond the Light” left most players feeling déjà vu. The content this time really focuses on the story and takes the side of giving up PVP a bit.

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We therefore return to the scenario since the Guardians will face a major threat. Head for Mars, where Ikora awaits you to find out what lies behind this great danger. The Abyssal Doctrine is highlighted to allow for more precise customization, allowing you to customize your performance to your liking. This requires unique materials to be restored, and once that’s not common, you’ll have many configurations to choose between between powers, weapons, and armor. With the arrival of the spear, it’s even possible to create a new weapon category. In terms of gameplay, it mixes long-range and melee combat, with the possibility of evolving according to the frags, but not only. On Mars, you now have access to a Hunt Board that connects directly to the Tower’s Gunsmith and the Cryptarch.

Let’s go back to the crazy atmosphere that awaits us on Mars. We really forget about the latest version of the Red Planet, known to the old players, to discover a new pyramid, underground temples, a swamp forest, … Everything is done graphically, with real mastery of the developers and for a really successful set. This expansion consists of three main chapters, each with several steps. The flow of the game is reminiscent of dungeons and raids, with puzzles and platforming phases shaped more in the manner of an exotic quest. A new power lurks on the planet, and it will allow you to access undefined locations on the map. Lost Sectors, Region Chests, Patrols, Public Events, Assaults, Adventures, not to mention the progression system, this content will keep you busy for quite a while. So yes, the Guardians are all familiar, but the rhythm, OST, setting and story development are reminiscent of them renegades at first glance. Newer players might be a bit lost, especially if they haven’t played the first Destiny yet, especially when the Hive returns in better shape than ever.

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Regarding the development of the game, not everything has been revealed yet, but the scenario looks very bleak for the Guardians of Light.

The season has already started and 100 levels are offered again where you have to go to the cash register to collect everything. However, players are offered free content, and the challenges of the week, like the weekly quests, will advance you in experience and light. Rebalancing has been done in terms of light, for a minimum now set at 1350 and certain activities available up to 1550. The road may seem long, but prestige gear, attacks, and various quests await you in the dark nights.