This is where the fun begins. Screenshot: Disney / Lucasfilm Ltd. / Kotaku
The Jedi Code states that one must not “seek adventure and excitement” and not use the Force for “knowledge and defense, never attack,” blah blah blah. Someone should have told Lego Star Wars: The Skywalker Saga this, as fans have discovered you can get some sick air with it by combining Jedi younglings.
Despite the game’s harmless exterior, you can string together some deceptively sick combo techs. Look no further than this clip by a Stormtrooper will fade from Captain Antilles before Fist of the North Star’d is blown to pieces. Twitter user Red Orb, who is no doubt in search of adventure and excitement in hopes of knowledge, discovered that young people in Lego Star Wars do not suffer harm like other characters. In fact, they’re downright invincible, at least compared to their on-screen counterparts. Of course, he used that knowledge for some gameplay funsies, posting a DCFS Call-worthy clip on Twitter of him giving hell to an unsuspecting, Force-sensitive kid. (Here at Kotaku we do not condone Lego boy violence. We find it hilarious though.)
“Well, kids, this kid at least, don’t take damage from friendly fire, so I found my dummy,” Red Orb wrote. “Also, side note, you can use kids to cross big pits and voids. I call that child flight.”
I’m optimistic that the developers at TT Games meant well by not allowing players to bring a bunch of younglings to oblivion, but if you give one player an inch, they’ll take an entire Starfleet. For 21 straight seconds, Red Orb as Jedi Master Qui-Gon Jinn juggled a youth in mid-air in broad daylight. They may not make chitlins as durable as they used to, as Red Orb managed to juggle the poor turf a considerable distance, even a gap in the town square.
Child Flight may well be a legitimate strategy to reach hard-to-reach places. Red Orb apparently proved this by pairing a kid vertically with Obi Wan Kenobi to achieve a Missing piece on top of a Jedi statue.
After hearing that Lego Star Wars had fights like Devil May Cry, Red Orb told Kotaku he started getting into the game to see if that claim was true. Although early enemies don’t have a large enough health bar to practice combos, using an AI Player 2 has allowed Red Orb to gain some practice in it. Unfortunately, this friendly fire solution also didn’t allow for very long or satisfying combos.
“At one point I think I accidentally hit the young Anakin character and he didn’t take any damage, so I just started using him as a test dummy,” Red Orb told Kotaku.
Thanks to Anakin’s noble sacrifice, Red Orb was able to experiment with different Lego character move sets and see how far he could push Child Flight’s combo loops. So far, Red Orb Kotaku said that “Child Flight” allowed him to skip character-specific interactions and puzzles, and collect Kyber Stones.
“If you can get the timing down, you can make these loops endless,” Red Orb told Kotaku. “Eventually there’s a sky-cover, but if you can get the AI to not move out of the way in the beginning, you can basically go as far as you want.”
Time will tell if this discovery will lead to Lego Star Wars Speedrun Strats, as a commenter on the Twitter thread suggested. Red Orb seemed to agree, positing that character action games like him will have a big day with Child Flight.
“Just wait for DMC-style players to start doing this,” commented Red Orb.