A Spacers Choice Edition and bugs for The

A Spacer’s Choice Edition – and bugs – for The Outer Worlds

Is it a question of money? Or simply a desire to offer enthusiasts an even more polished edition of a video game? The fact is that two years after the release of the original title, the developers of Obsidian and the publishers of Private Division have launched an “improved” version of the very good SF RPG The Outer Worlds… with a pile of problems and bugs .

The basic idea was enticing nonetheless: a game that’s already quite titanic, with several dozen hours of gameplay in reserve, including two very good pieces of additional content, Peril on Gorgon and Murder on Erianos, all of which are said to have been tweaked to better accommodate more varied and updated textures present lighting etc.

In short, everything you need to enjoy the excellent game developed by the same studio that had its first glory hours developing Fallout: New Vegas, which ironically is an extension of the Fallout 3 role-playing game, surely, but also well better game than its “big brother”.

The problem with this “Spacer’s Choice” edition, named after a ubiquitous enterprise on this planet that requires the player to solve many puzzles, in particular to rescue hundreds of thousands of colonists who have been trapped in an artificial sleep for decades and left in orbit , is twice as high.

First of all, there is reason to wonder why just three years after the launch of the original version of the game and just under two years after the release of the second and final expansion, the developers were called in to produce an “improved” version of Were the Big Bosses Featuring not satisfied with the original result? However, critics are dithyrambic for this title, which was also highly anticipated, increasing the pressure on the creators.

Did we just want to revive the attention that The Outer Worlds has been given without racking our brains to add another script piece to the puzzle and going through the trouble of creating a new expansion? It’s also a bit surprising – and disappointing – to realize that this update isn’t free, but instead is being offered for fifteen dollars, on top of the base game and the two expansions.

But what’s most annoying is that while the textures and lighting seem reasonably more interesting, the performance issues have been multiplied. When starting a new game, the first fight actually resulted in at least half a second of content being lost, so to speak. When pulling the trigger to use the first weapon offered to the player and knocking down an enemy, the game went straight from using the weapon to the moment when the enemy was on the ground and killed with a bullet to the head. no trace of the impact or fall of the body.

That’s why this special edition has the dubious slogan of the Spacer’s Choice company hanging in the game, which roughly means that the company offers products of dubious quality, but that you only have to buy their products, a step that several disappointed players quickly took.

Since launch, the developers have worked hard to fix issues and ensure this improvement is a real improvement, but first impressions are often the most important, even when gaming. And by the looks of it, it’s hard, if not impossible, to recommend spending $14 to end up with a less-than-pleasant experience. You may have to wait several months before changing your mind. Fortunately, in the meantime, the original game and its expansions are still available…

The Outer Worlds: Spacer’s Choice Edition

Developer: Obsidian Entertainment

Editor: private department

Platforms: PlayStation 5, Xbox Series, Windows (tested on Windows / Steam)

Game available in French (interface and subtitles)

Don’t miss any content

Encourage Octopus.ca

The pissing fly faster than its shadow OCTOPUSCAOn the occasion of Francophonie Month, the Pieuvre.ca team would like to emphasize its attachment to the quality of the French language. That’s why we use Antidote every day to revise our lyrics.